Developing a Platformer in Java with Slick2D
by admin on May.30, 2009, under Game Development in Java, Slick2D and NetBeans
About a month ago, I posted some youtube videos showing a technology demo that I did to learn how to do game development in Java.
A commenter asked if I could do a full tutorial and I’ve decided that I will. I plan to take it very slow and go into great detail, explaining each step in a posting and demonstrating with screencasts posted to youtube.
We’ll start off with the demos. This first one shows the technologies that I used: Java, NetBeans IDE and Slick2D. It is probably the more coherent of the two although the game was in an earlier state.
The second video shows the game at a point where there were enemies, some kind of accounting for hit and mana points and the beginnings of some strategy. It is, however, the less coherent of the two.
In the first installment of this tutorial, I’ll talk about setting up Slick2D for development in NetBeans and give an overview of the code we’ll build and the development process.